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勇者义彦与魔王城

Director Wen Muye speaks on latest anti-war movie_我的网站

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A still from the movie Once Upon a Time in the Middle East starring Shen Teng  Photo: IC
    A still from the movie Once Upon a Time in the Middle East starring Shen Teng Photo: ICYears after tackling social issues in the breakout hit film Dying to Survive, Chinese director Wen Muye returns with Once Upon a Time in the Middle East. The film opened nationwide in China on Tuesday, and, including advanced screenings, crossed 200 million yuan ($29.6 million) at the box office on its first day. 
It centers on an ordinary Chinese chef caught in the crossfire of war. Shen Teng stars as Xu Fu, a cook who travels to the fictional Middle Eastern capital of Bahata to repay family debts. There he joins forces with restaurant manager Ma Junsheng (actor Jiang Qiming) to run a Chinese eatery. When conflict erupts, the self-preserving every-man endures personal losses and gradually comes to protect local children. 
Produced by Ning Hao, the film continues Wen's signature focus on "little people," this time placing them far beyond China's borders.
In an interview with the Global Times, Wen talked about the project's connection to news reports of Chinese migrants who open restaurants overseas and forge quiet connections through food.
"Many Chinese people go abroad simply to make a living," he told the Global Times. "They open restaurants, use food to break down regional barriers, and form deep bonds with locals." 
The production team conducted extensive research and location scouting in the Middle East to capture everyday details. Elements such as free-running single-humped camels required overseas shoots; the resulting images of open space after confinement, Wen noted, carry a simple sense of hope.
Food functions as the film's central motif. 
"Food more often stands for happiness and peace," Wen explained. "Even in a war-torn environment, people still cannot do without three meals a day. That sounds basic, but after all the big things in life, what people care about most are the simplest things - eating a proper meal and taking care of family." 
A specialized food unit developed the dishes, and Shen trained extensively so that most of the wok-tossing sequences were performed by the actor himself, Wen said.
The film deliberately intercuts kitchen routines with combat sequences. 
"Three meals a day represent our longing for peaceful life, while war is the extreme act that destroys peaceful life on a large scale," Wen said. "When they collide, each becomes clearer: Food feels more ordered and full of happiness; war feels more chaotic and dark." 
He hopes the juxtaposition helps audiences recognize how hard-won ordinary peace really is.
Xu Fu's decision to shelter orphans never relies on lofty rhetoric, only a meal and a roof. Wen described this approach as rooted in a human-centered outlook rather than classic Western hero narratives. 
"We place more weight on humanism and the value of a person's existence. Our culture is about living well, studying well, eating well, and looking after children. No matter how large the events, three meals a day remain unavoidable. Food itself has warmth and can give people real strength when they are in a difficult situation," Wen said. 
The director noted that he wants viewers to leave with the plainest conviction: live properly, eat properly, and cherish the peace that exists in the present.
On balancing personal expression with commercial reach, Wen kept his principle simple: "Make the film well and tell the story well. I try to put what I want to express into foreshadowing and details without hurting the viewing experience. If audiences notice those details, I will be glad. If they do not, it does not affect the normal narrative."
From Dying to Survive and Miracle: Stupid Kid to the new film, Wen's view of human complexity has remained consistent. "People have many different sides. They face different circumstances and make different choices." 
The through-line, he added, is the same plain belief: "Being able to enjoy a proper meal is the greatest happiness."
Early audience response has been overwhelmingly positive. Advanced screenings delivered scores of 9.7-9.8 on major Chinese platforms including ticketing platform Maoyan. 
Many entered expecting a light Shen Teng comedy and left in tears, describing the experience as "laughing then crying." Shen's restrained performance has drawn particular praise, with some calling it the strongest of his career. Jiang's supporting work has also been widely noted.
Moviegoers have frequently highlighted the film's refusal to deliver speeches. Its focus on daily meals and small acts of care lands more powerfully than any slogan. 
On the depiction of the conflict, audiences observe that the movie offers a perspective that "flips the Hollywood script" by casting the US as the invader, while refusing to portray US soldiers as pure villains. Instead they appear as ordinary young men: loose in discipline and marked by the alienation of war.
Both Chinese and overseas viewers have singled out this measured approach as part of the film's distinctive Chinese viewpoint: It sidesteps both Western hero narratives and simple demonization. Some international comments note that by staying with ordinary lives rather than choosing geopolitical sides, the story offers a different lens on conflict.
One widely circulated comment from a popular Chinese self-media account on WeChat captured the film's ambition: "You can think of this film as a blend of Casablanca, Schindler's List, and The Shawshank Redemption, yet at its core lies the same grounded human compassion found in Dying to Survive. This is a highly successful attempt by Chinese filmmakers to surpass Hollywood. It is the first Chinese film that truly possesses a global vision and a professional sense of international storytelling. It is also a gift of warmth and goodwill from the Chinese people to a world still torn by war and cruelty."
。    2026年科隆游戏展(gamescom)将于8月26日至30日在德国科隆举行。蜗牛游戏(Snail Games)近日宣布,旗下由Donkey Crew开发的中世纪开放世界生存建造游戏《颂钟长鸣》(Bellwright)将确认参展本届展会。

二 | 展台位于消费品展厅8.1馆,展位号A-041。现场将提供实机试玩,玩家可亲身体验从流亡者到领主的完整成长历程。图片1.jpg作为本次参展的核心看点之一,《颂钟长鸣》备受玩家期待的坐骑系统开发中画面将首度曝光。这也是游戏自2024年4月上线以来,官方首次以实机画面的形式公开坐骑系统相关进展。

三 | 据此前官方透露,马匹系统正在积极开发中,未来将深度融合战斗、贸易、探索等玩法,而非作为孤立功能生硬添加。

四 | 图片2.jpg此外,跨平台联机功能也是开发团队当前的重点推进方向。跨平台联机与自托管专属服务器目前均在积极开发中,预计将于今年晚些时候推出。

五 | 玩家届时将可与好友跨平台联机,不受设备限制地共同体验中世纪生存建造的乐趣。图片3.jpg《颂钟长鸣》是一款以中世纪为背景的开放世界生存建造RPG,融合了生存、建造、经营与指挥战斗等多种玩法。游戏常被玩家形容为更加注重模拟经营要素的“骑砍”——你需要从零搭建营地,组建军队,在一个持续运转的世界里管理后勤、贸易与战争,游戏自2024年4月在Steam开启抢先体验以来,始终保持高频更新节奏。

六 | 2026年3月,游戏在GDC大会期间宣布销量突破100万份;同年6月,夏季更新与主机版同步上线,引擎升级至虚幻引擎5.7,并正式登陆PlayStation和Xbox平台。

七 | 截至目前,游戏在Steam上保持着“特别好评”的用户评价。本次科隆游戏展将是《颂钟长鸣》主机版本上线后的首次国际大型展会亮相。

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